Update 1.8 Release Date

Tank Commanders,

Other than general bug fixes and improvements, Update 1.8 offers an improved registration system. It will be possible to play World of Tanks Blitz without registration. The best part? Progress can be saved by registration at a later time.

Also, if you are new to Blitz or would like to relive your first day on the game, check out the new Battle and Garage tutorials!

More details in the Release Notes section below.

 

Update 1.8 will be released on 23 April

Servers will be unavailable 23 April from 05:00-08:50 UTC+8.

Premium Bonus

We want to give you an extra boost as you enjoy playing the new content -- 2 free days of Premium account time!

If you haven't tried playing with Premium, or use it sparingly, here's a great chance to play with increased XP and Credit earnings while you battle! And those currently playing with Premium will get these bonus days at no charge.

Premium Bonus Conditions

  • To receive the bonus, you must be a registered World of Tanks Blitz player before Saturday, April 25, 11:00 UTC+8 -- that's when we give everyone the bonus
  • This bonus Premium time will only be active for 48 hours beginning April 25 at 11:00 UTC+8

Mobilize!

Release Notes

New Content

  • Registration procedure reworked and improved: now players can install the game, complete the tutorial and start playing immediately without registration. Players may register later by completing their profile data.
  • Comprehensive changes to the tutorial and familiarization processes introduced:
    • Garage tutorial simplified and improved: now players can learn about all important game features in an easily understandable form; new options such as selecting a tank before the tutorial added, etc.
    • Battle tutorial functionality reworked.
    • Battle with bots feature introduced.
  • Hints on the battle loading screen introduced: now players will get more information about in-game features and mechanics in a clear and understandable form.
  • Battle missions introduced: players will receive various tasks and will be granted additional rewards for their completion.
  • Trial by Fire map added. It is developed specially for new players and characterized by clear sunny weather and absence of drastic variations in terrain height.
  • New Premium vehicles are now available in the Tech Tree:  Churchill III and Jagdtiger 8,8 (Churchill III: 2,400 gold; Jagdtiger 8,8: 7,400 gold).

 

Balance Improvements:

  • Vickers Medium Mk. I: maneuverability adjusted
    • Traverse speed for Vickers Medium Mk. IA* suspension increased from 32 to 35 deg/s
  • AT-1: Hit Points increased from 190 to 230
  • Panzerjäger I: Hit Points increased from 180 to 220
  • Hetzer: issue with excessive maneuverability fixed
    • Traverse speed for Jagdpanzer 38 (t) suspension decreased from 28 to 21 deg/s
    • Traverse speed for Jagdpanzer 38 (t) verstärkteketten suspension decreased from 30 to 23 deg/s
  • A-20: gun stabilization on the move improved
    • Stabilization on the move for A-20 mod. 1938 suspension changed from 0.2 to 0.18
    • Stabilization on the move for A-20 mod. 1940 suspension changed from 0.16 to 0.14
  • T-28: firing on the move became more comfortable, top gun role increased
    • Stabilization on the move for suspension changed from 0.2 to 0.18
    • Stabilization on the move for Т-28А suspension changed from 0.18 to 0.15
    • For 76 mm KT-28 gun dispersion after firing changed from 0.6 to 0.52, dispersion on turret traverse changed from 0.18/0.16 to 0.14/0.12 (for stock/top modifications)
    • For 57 mm ZiS-8 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 76 mm L-10 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 76 mm F-32 gun reload speed changed from 9.2 to 7.9 s, dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
    • For 57 mm ZiS-4 gun dispersion on turret traverse changed from 0.18/0.16 to 0.12/0.1 (for stock/top modifications)
  • D.W. 2: Hit Points adjusted, firing on the move became more comfortable
    • Hit Points of the stock/top modifications of the tank increased from 510/560 to 540/600
    • For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, dispersion on turret traverse changed from 0.16/0.14 to 0.14/0.12 (for stock/top modifications), after shot dispersion factor changed from 4 to 3.5
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.16/0.14 to 0.12/0.08 (for stock/top modifications), after shot dispersion factor changed from 4 to 3
  • Pz. 38 nA: Hit Points adjusted, firing on the move became more comfortable
    • Stabilization on the move for Pz.Kpfw. 38 (t) n.A. suspension changed from 0.18 to 0.15
    • Stabilization on the move for Pz.Kpfw. 38 (t) n.A. verstärkteketten suspension changed from 0.16 to 0.13
    • For 3,7 cm Kw.K. 38 (t) L/47 gun dispersion on turret traverse changed from 0.16 to 0.1/0.08 (for stock/top modifications)
    • For 4,7 cm Kw.K. (t) L/43 gun dispersion on turret traverse changed from 0.12 to 0.08
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, dispersion on turret traverse changed from 0.12 to 0.06, aiming time decreased from 2.3 to 1.8 s, after shot dispersion factor changed from 4 to 3
  • VK 30.01 (H): low tier turrets adjusted
    • For 7,5 cm Kw.K. 37 L/24 gun dispersion decreased from 0.55 to 0.45, after shot dispersion factor changed from 4 to 3.5
    • For 5 cm Kw.K. 39 L/60 gun dispersion decreased from 0.4 to 0.35, after shot dispersion factor changed from 4 to 3

 

Fixes and Improvements:

  • Current graphic icons restyled.
  • Offensive words vocabulary filter updated.
  • Game chat entry field reworked.
  • X2 counter in the Garage reworked.
  • Vehicle burning effect reworked.
  • Effects of shells hitting the vehicle reworked.
  • Time break between the explosion and burning of the destroyed vehicle reduced.
  • Skill descriptions reworked and updated.
  • Region’s proposal on the player’s time zone implemented.

 

Bugs:

  • Bug with Google payments failure fixed.
  • Bug with hang-up in the battle loading window fixed.
  • Bug with absence of notification on the X2 counter reset fixed.
  • Bug with the display of strings in the post-battle statistics window fixed.
  • Bug with the camera sensitivity slider fixed.
  • Bug with awarding Ace Tanker Mastery Badge fixed.
  • Bug with Premium Account notification fixed.
  • The Castilla map sound and animation effects fixed.
  • Bug with reticle functioning at the mill on the Winter Malinovka map fixed.
  • Bug with object hit effect fixed.
  • Bug with push-notifications fixed.
  • Bug with incorrect currency symbol displaying in the RU Premium shop fixed.
  • In-game notification and description texts fixed.
  • General game client errors and crashes fixed.
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