Update 2.2 Release Date

Tank Commanders,

Several changes will be implemented in the upcoming Update 2.2. These changes include: a new 6th level for Crew Skills; more recruiting options for Clans; and the addition of the Matilda IV Premium tank to the Tech Tree.

Update 2.2 will be released on 7 October

Servers will be unavailable 7 October from 05:30-08:50 UTC+8.

Premium Bonus

We want to give you an extra boost as you enjoy playing the new content -- 2 free days of Premium account time!

If you haven't tried playing with Premium, or use it sparingly, here's a great chance to play with increased XP and Credit earnings while you battle! And those currently playing with Premium will get these bonus days at no charge.

Premium Bonus Conditions

  • To receive the bonus, you must be a registered World of Tanks Blitz player before Saturday, October 10, 11:00 UTC+8 -- that's when we give everyone the bonus. You will also need to play at least 1 battle before receiving it.
  • This bonus Premium time will only be active for 48 hours beginning October 10 at 11:00 UTC+8

Mobilize!

Release Notes 2.2

Information for Players

New Content:

  • Clans
    1. Clan characteristics added to the list of recently created clans.
    2. Clan languages indication added to the clan profile.
    3. Recruiting option added: applications from players meeting the specified requirements are accepted automatically. Players that do not meet the requirements set by the Clan Leader can send their applications for consideration. Admission criteria can be adjusted manually.
  • Chat
    1. Sections for clan member list added to the clan chat.
    2. Volunteers will appear in the General chat channel.
  • Matilda IV premium tank added to the Tech Tree (cost: 2400 gold);
  • Desert Sands map reworked: global improvements include the city, the desert, the terrain, and even the train. The map has been transferred from I – III to IV - X battle tier.
  • A special map has been developed for Halloween 2015 that will replace Rockfield in version 2.2.

Balance Improvements:

  • E-100
    • HP changed from 2400 to 2300
    • For 15 cm Kw.K. L/38 gun, reload time changed from 16.27 to 17.2 s.
  • GB13_FV215b
    • HP changed from 2200 to 2100.
  • T110E4
    • For 155 mm AT Gun T7E2:
      • Reload time changed from 15.89 to 15.4 s.
      • Aiming time changed from 3.4 to 2.9 s.
      • Dispersion on turret traverse changed from 0.2 to 0.16.
  • IS-7
    • HP changed from 1900 to 2050.
  • Object_140
    • HP changed from 1750 to 1850.
  • T62A
    • HP changed from 1800 to 1900.
  • Changes to T62A and Object_140shells
    • Damage from UBR-412PB shells changed from 300 to 310.
    • Damage from ZUBK4M shells changed from 300 to 310.
  • Leopard Prototyp A 
    • HP of the tank with Leopard Prototyp A2 turret changed from 1450 to 1550.
    • HP of the tank with Porsche Standardpanzer turret changed from 1560 to 1650.
  • VK 45.02 (P) Ausf. B
    • For VK 45.02(P) Ausf. B suspension, crossing capacity changed from 1.1 1.4 2.5 to 1.1 1.3 2.5 (parameters given for different types of terrain).
    • For VK 45.02(P) Ausf. B verstärkteketten suspension, crossing capacity changed from 1.1 1.3 2.3 to 1.1 1.2 2.2 (parameters given for different types of terrain).
    • Traverse speed changed from 19 to 20 deg/s;
    • VK 45.02 (P) Ausf. B Schwerer Turm turret:
      • For 8,8 cm Kw.K. 43 L/71 gun, depression angle changed from 5 to 8 degrees, gun depression angle at frontal projection changed from 5 degrees to 5.5.
      • For 10,5 cm Kw.K. L/52 gun, depression angle changed from 6 to 8 degrees, gun depression angle at frontal projection remained the same - “6”.
      • For 10,5 cm Kw.K. L/68 gun, depression angle changed from 7 to 8 degrees, gun depression angle at frontal projection changed from 7 degrees to 6.
      • For 12,8 cm Kw.K. 44 L/55 gun, depression angle changed from 5 to 8 degrees, gun depression angle at frontal projection changed from 5 degrees to 5.5.
  • IS-8
    • HP of the tank with T-10 turret changed from 1550 to 1630.
    • HP of the tank with Т-10Мturret changed from 1650 to 1730.
  • ST-I 
    • Object 701-1 turret:
      • For 122 mm D-25T gun, aiming time changed from 3.4 to 2.9 s.
      • For 122 mm BL-9 gun, aiming time changed from 3.4 to 2.9 s.
    • ST-I turret:
      • For 122 mm D-25T gun, aiming time changed from 3.4 to 2.9 s.
      • For 122 mm BL-9 gun, aiming time changed from 3.4 to 2.9 s.
      • For 122 mm M62-T2 gun, aiming time changed from 3.4 to 2.9 s, dispersion on turret traverse changed from 0.2 to 0.16.
  • Löwe
    • For Löwe suspension:
      • Crossing capacity changed: from 1.14 1.43 2.29 to 1.1 1.3 2 (parameters given for different types of terrain).
      • Traverse speed changed from 28 to 30 deg/s.
    • Löwe turret traverse speed changed from 20 to 24 deg/s.
    • For 10,5 cm Kw.K. L/70 gun, aiming time changed from 2.85 to 2.3 s.
  • 8,8 cm Pak 43 Jagdtiger
    • For Jagdtiger 8,8suspension:
      • Crossing capacity changed: from 1 1.5 2.4 to 1 1.4 2 (parameters given for different types of terrain).
      • Traverse speed changed from 22 to 24 deg/s.
  • Snowstorm Jagdtiger 8,8
    • For Jagdtiger 8,8suspension:
      • Crossing capacity changed: from 1 1.5 2.4 to 1 1.4 2 (parameters given for different types of terrain).
      • Traverse speed changed from 22 to 24 deg/s.
  • Panther II
    • For Panther II suspension, dispersion on the move or traverse changed from 0.15 to 0.14.
    • For Panther II verstärkteketten II suspension, dispersion on the move or traverse changed from 0.13 to 0.12;
    • For 8,8 cm Kw.K. 43 L/71 gun, aiming time changed from 2.9 to 2.3 s.
  • T-54
    • For 100 mm D-54S gun, aiming time changed from 2.9 to 2.3 s, reload time changed from 7.62 to 7.85 s
      Damage from UBR-412B shells changed from 300 to 310.
      Damage from ZUBK4 shells changed from 300 to 310.
    • For 100 mm D-10T2S gun, reload time changed from 7.25 to 7.5 s.
      Damage from UBR-412D shells changed from 300 to 310.
  • Valentine II
    • For 45 mm 20KL gun, aiming time changed from 1.5 to 1.1 s.
    • Dispersion on turret traverse changed from 0.08 to 0.06.
    • Depression angle changed from 6 to 10.

 

Changes and Improvements:

  • Upgrade price changed for skill levels. Level VI added.
  • Fee introduced for changing the clan name. Cost: 1500 gold.
  • Double tapping the player’s name on the chat screen will redirect you to the player’s profile.
  • Single tapping the player’s name on the chat screen will paste this name to the messageinput field.
  • Graphic representation of tips for characteristics in the clan profile improved.
  • The PROFILE section of the sidebar menu renamed to ACCOUNT.
  • Some missionsrebalanced.

Bugs:

  • Bug with incorrect sending of friend requests fixed.
  • Bug with players from a clan chat channel unable to be included in the black list fixed.
  • Bug with incorrect keyboard behavior in the chat fixed.
  • Bug with the absence of an in-battle notification upon mission completion fixed.
  • Bug with a notification of adding a blacklisted player to friends fixed.
  • Bug in effects of vehicles got hit under water fixed.
  • Bug fixed with a device hanging up when exiting the game via a dialog box (Android).
  • Bug fixed with the patch being downloaded from the beginning in case of a lack of space on the device (Android);
  • In-game notification and description texts fixed.
  • General game client errors and crashes fixed.
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