Update 2.9 - Release Date [Updated]

Tank Commanders,

Update 2.9 is going to be one huge game-changer with the new +1/-1 matchmaking. You won't be seeing enemies that are more than 1 tier above or below yours. Also, the hotly-anticipated Training Rooms will be available. All this and more will be implemented on World of Tanks Blitz soon!

Check below for full patch notes and maintenance schedule. 

Mobilize!

Update 2.9 will be released on 04 May

Servers will be unavailable 04 May from 04:45-08:00 UTC+8.

Premium Bonus

We want to give you an extra boost as you enjoy playing the new content -- 2 free days of Premium account time!

If you haven't tried playing with Premium, or use it sparingly, here's a great chance to play with increased XP and Credit earnings while you battle! And those currently playing with Premium will get these bonus days at no charge.

Premium Bonus Conditions

  • To receive the bonus, you must be a registered World of Tanks Blitz player before Saturday, May 14, 11:00 UTC+8 -- that's when we give everyone the bonus. You will also need to play at least 1 battle during the following time slot before receiving it:
  • To claim the bonus, you will need to play 1 battle during: May 14-15 at 11:00 UTC+8. This bonus Premium time will only be active for 48 hours. 

Release Notes 2.9

NEW CONTENT

  • The game will now feature Clan Supply Level 8. New bonuses: 5% discount on Equipment and Repairs; ability to purchase one Garage slot for credits; 5% discount on Tier VIII vehicles.
  • Training rooms are introduced to the game: now players are able to join teams, train using different maps and vehicles, polish their tactics, etc. Players will also be able to both create their own training rooms and join rooms created by other players.
  • Update 2.9 features new legendary camouflages suitable for a single vehicle model. Camouflages Number 1, Shinobi, and Dragon will be available for the E 25, Chi Nu Kai, and Type 62 respectively, if the player owned the E 25, Chi Nu Kai, or Type 62 and had them in the Garage. Names of the custom vehicle models will be replaced with the original names, and players will be able to mount not only legendary, but also standard camouflages on their vehicles. Vehicles with mounted legendary camouflages will have unique names in battles.
  •  A camouflage will be introduced for the Type 59 and Type 62 (the only available Chinese vehicles at the moment).

BALANCE

  • Matchmaker was readjusted in the game: For all vehicles, except the Valentine II and Pz.Kpfw. B2 740 (f), battle tier is set to ±1.
  • Profitability of some vehicles is changed due to the matchmaker rule change to ±1:
    • M4A3E8 Fury: by 25%
    • E 25 "#1": by 12%
    • Type 62 Dragon: by 11%
    • Jagdtiger 8,8 and Jagdtiger 8.8 Snowstorm: by 20%
    • KV-5: by 18%
    • T26E4 SuperPershing: by 25%
    • IS-6 and IS-6 Fearless : by 10%
    • Type 59: by 17%
    • Shinobi: by 5%
  • Vehicle characteristics are changed due to the matchmaker rule change to ±1:

Tier V

KV-220

  •        For the 76 mm ZiS-5 gun:
  •        Reload time decreased from 8.65 s to 7.7 s
  •        Aiming time rounded to 2.28 s

Matilda IV

  •        For the 76 mm F-96 gun, reload speed decreased from 7.95 s to 7.7 s
  •        Armor penetration of the UBR-354MP shell changed from 102/92 mm to 121/109 mm

T14

  •        For the 75 mm Gun M3 gun, reload speed decreased from 8.75 s to 7.9 s

Ram II

  •        For the QF 6-pdr-Mk. IIIA gun:
  •        Dispersion for 100 meters decreased from 0.43 to 0.36
  •        Reload time decreased from 3.65 s to 3.4 s;

Excelsior

  •        For the 75 mm Gun Mk. V gun, reload speed decreased from 8.7 s to 7.8 s.

Matilda Black Prince

  •        Turret armor of the Matilda Black Prince changed to the Churchill III standard.
  •        For the QF 6-pdr-Mk. V A on the Matilda Black Prince turret:
  •        Dispersion for 100 meters decreased from 0.41 to 0.36
  •        Reload time decreased from 3.3 s to 3.2 s
  •        Dispersion ratio upon turret traverse decreased from 0.08 to 0.06

VK 16.02 Leopard

  •        For the 3 cm M.K. 103 gun:
  •        Reload time of the autoloader increased from 9.4 to 12 s
  •        Dispersion ratio upon turret traverse increased from 0.12 to 0.16
  •        Aiming time increased from 1.2 to 1.8 s

M4A2E4 Sherman

  •        For the 75 mm Gun M3 gun:
  •        Dispersion for 100 meters decreased from 0.46 to 0.43
  •        Reload time decreased from 7.65 s to 7.3 s

Pz.Kpfw. IV hydrostat.

  •        For the 7.5 cm Kw.K. 40 L/48 gun, reload time decreased from 8.65 s to 8.04 s.

Tier VI

Dicker Max

  •        Terrain resistance changed from 1.1-1.2-1.77 to 1-1.1-1.65
  •        Maybach HL 120 TRM 112 engine power increased from 272 to 350 hp
  •        For the 10.5 cm Kanone 18 gun:
  •        Dispersion ratio upon turret traverse decreased from 0.16 to 0.12
  •        Reload time decreased from 2.3 to 2.1 s

Т-150

  •        HP in top/stock modifications decreased from 970/1030 to 920/950

TOG II*

  •        For the OQF 17-pdr Gun Mk. II gun:
  •        Reload time decreased from 5.95 to 5.4 s
  •        Dispersion ratio upon turret traverse decreased from 0.2 to 0.16

M18 Hellcat

  •        For the M18 T67 suspension, dispersion ratio on the move/upon hull traverse decreased from 0.25 to 0.2
  •        For the M18 T69 suspension, dispersion ratio on the move/upon hull traverse decreased from 0.23 to 0.18
  •        For the M18 M1 turret:
  •        Dispersion ratio of the 3-inch AT Gun M7 gun upon turret traverse decreased from 0.16 to 0.1
  •        Dispersion ratio of the 76 mm AT Gun M1A1 gun upon turret traverse decreased from 0.16 to 0.1;
  •        Dispersion ratio of the 76 mm AT Gun M1A2 gun upon turret traverse decreased from 0.16 to 0.1;
  •        Dispersion ratio of the 90 mm AT Gun M3 gun upon turret traverse decreased from 0.16 to 0.12;

Tier VII

KV-3

  •        HP in top/stock modifications decreased from 1300/1400 to 1220/1300

AT 15A

  •        HP increased from 850 to 1100
  •        Reload time for the OQF 17-pdr AT Gun Mk. VII gun decreased from 4.6 to 4.2 s

E 25 #1

  •        For the E-25 suspension:
  •        Terrain resistance decreased from 1.2-1.3-1.77 to 1-1.2-1.5
  •        Dispersion ratio on the move/upon hull traverse decreased from 0.15 to 0.11

Panther I

  •        Reload time for the 7.5 cm Kw.K. L/100 decreased from 5.2 s to 4.4 s

Panther/M10

  •        Reload time for the 7.5 cm Kw.K. 42 L/70 decreased from 4.7 s to 4.4 s

Type 62 Dragon

  •        HP increased from 1040 to 1150

Tier VIII

KV-4

  •        HP in top/stock modifications decreased from 1600/1650 to 1470/1550

IS-6

  •        For the 122 mm D-30 gun:
  •        Dispersion for 100 meters decreased from 0.46 to 0.43
  •        Reload time decreased from 3.4 to 3.1 s

IS-6 Fearless

  •        For the 122 mm D-30 gun:
  •        Dispersion for 100 meters decreased from 0.46 to 0.43
  •        Reload time decreased from 3.4 to 3.1 s

8.8 cm Pak 43 Jagdtiger

  •        HP increased from 1250 to 1400
  •        Traverse speed for the Jagdtiger 8.8 suspension increased from 24 to 29 deg/s

Jagdtiger 8.8 Snowstorm

  •        HP increased from 1250 to 1400
  •        Traverse speed for the Jagdtiger 8.8 suspension increased from 24 to 29 deg/s

Type 59

  •        Reload time of the 100 mm Type 59 gun decreased from 10 s to 9.8 s.

KV-5

  •        Traverse speed for the KV-5 suspension increased from 18 to 21 deg/s
  •        Dispersion for 100 meters for the 107 mm ZiS-6M gun decreased from 0.43 to 0.4.

Tier IX

E 75

  •        For the E 75 suspension:
  •        Traverse speed increased from 17 to 19 deg/s;
  •        Stabilization on the move/upon hull traverse decreased from 0.24 to 0.22.
  •        For the E 75 verstärkte Kettensuspension:
  •        Traverse speed increased from 19 to 22 deg/s;
  •        Stabilization on the move/upon hull traverse decreased from 0.22 to 0.2.

Centurion Mk. 7/1

  •        For the 105 mm Royal Ordnance L7A1 gun:
  •        Reload time decreased from 10.55 s to 9.8 s
  •        Aiming time decreased from 2.3 s to 2.1 s.

Jagdtiger

  •        HP increased from 1650 to 1800
  •        For the Jagdtiger suspension, soft terrain resistance in stock/top modifications decreased from 2 to 1.85.
  •        For the Jagdtiger verstärkteketten suspension, soft terrain resistance in stock/top modifications decreased from 1.9 to 1.75.

Leopard Prototyp A

  •        For the Leopard Prototyp A1 suspension, terrain resistance decreased from 1.1-1.2-1.6 to 0.9-1.1-1.5
  •        For the Leopard Prototyp A2 suspension, terrain resistance decreased from 1-1.1-1.5 to 0.8-1-1.4;
  •        For the 10.5 cm L7A1 gun on the Leopard Prototyp A2 turret:
  •        Reload time decreased from 10.5 s to 9 s
  •        Dispersion ratio upon turret traverse decreased from 0.12 to 0.1
  •        For the 10,5 cm L7A1 gun on the Porsche Standardpanzer turret:
  •        Reload time decreased from 9.5 s to 8.5 s
  •        Dispersion ratio upon turret traverse changed from 0.1 to 0.08

Tier X

Maus

  •        For the Maus suspension:
  •        Top speed increased to 25 km/h
  •        Traverse speed increased from 14 to 19 deg/s;

Leopard 1

  •        For the Leopard Prototyp A1 suspension, terrain resistance decreased from 0.8-0.9-1.2 to 0.6-0.7-1
  •        For the 10.5 cm Bordkanone L7A3 gun:
  •        Reload time decreased from 7.5 s to 7 s
  •        Dispersion ratio upon turret traverse decreased from 0.06 to 0.05.

MAPS

  • The Black Goldville map was reworked:
    • The oil plant area was extended and reworked: this part of the map is now the most suitable for heavy tank clashes.
    • The capture point was transferred from the highway to the oil plant area.
    • The center of the map was reworked and rebalanced, new passages and cover points were added.
    • Sections and shoot through positions were rebalanced for both teams.
    • Approaches to the cave were rebalanced for both teams.
    • The field was reworked, initial spotting became more comfortable.
    • Spawn points were rebalanced for both teams, more effective cover points for tank destroyers were added.
  • On the Mines map, the issue with the water texture overlapping other textures in Sniper mode was fixed.
  • On the Fort Despair map, the issue with players being able to go outside the map boundaries was fixed.

GENERAL FIXES AND IMPROVEMENTS

  • Cooldown time of Engine Power Boost and Adrenaline reduced to 75 s.
  • 30 frames per second (FPS) option added to the game settings that allows better battery life and improved camera behavior on low-performance devices. (enabled for mobile devices with OS Windows by default).
  • Language selection dialog boxes were unified.
  • Camouflage brightness was improved for the following British vehicles: Vickers Medium Mk. I, Vickers Medium Mk. II, Vickers Medium Mk. III, Matilda, Churchill I, Churchill VII, Black Prince, Caernarvon, Conqueror, FV215b, Crusader, Cromwell, Comet, Centurion Mk. I, Centurion Mk. 7/1, Tortoise, AC 1 Sentinel, Universal Carrier 2-pdr, Churchill Gun Carrier, Valentine AT, Angry Connor, FV215b (183), Excelsior, Alecto, Cruiser Mk. III, Cruiser Mk. IV, Covenanter, TOG II*, Matilda Black Prince, FV4202, AT 15A, AT 15, AT 2, AT 8, AT 7;
  • Brightness was fixed for all camouflages and lighting changed in Premium and Standard Garages.
  • Camouflage for the Tetrarch was improved.
  • The “Compatible” setting was replaced with “Ultra-low”.
  • Items in the Store are now blocked during the purchase process: the item is blocked on all tabs with in-game purchases (Bundles/Buy gold), but the player can select the item and press the Purchase button. This change was introduced due to the possibility of incomplete transactions.
  • Notification of mastery trained to 100% was added for players with undistributed crew experience.

BUGS

  • Bug with the reticle rising up after Sniper mode has been disabled and fixed.
  • Bug with displaying the login form with email address and password after the occurrence of the error "Failed to connect to the server..." fixed.
  • Bug with disabled scroll in some windows after switching from full screen to windowed mode and vice versa fixed.
  • Texture of the Angry Connor reworked.
  • Bug that took a long time to connect to Game Center fixed.
  • Issue with situational tooltips behavior after completing battle and garage tutorials fixed: now they are displayed properly.
  • Bug with double vehicle contour highlighting fixed.
  • Option to repair vehicles while being in a platoon added.
  • Bug with displaying of long player names on the slot purchase screen fixed.
  • Bug with incorrect autoresupply of provisions, camouflage and ammunition fixed: pre-battle condition of provisions, camouflage and ammunition is now considered before resupplying, i.e. if slots were empty before the battle, they will remain empty after the battle even when the resupply option is enabled.
  • The position of the “Other messages” tab fixed in clan notifications.
  • Font size on the slot purchase screen fixed.
  • Bug with players unable to log in via Facebook fixed.
  • Item positions fixed on the Provisions purchase screen.
  • The crash when exiting the game fixed.
  • Protection of the IS-3 Defender increased to 64%.
  • Vertical scrolling on the modules screen fixed.
  • Display of the French flag in the battle statistics fixed.
  • Issue with inactive inverted consumables controls fixed.
  • Position of the tooltip for nation selection in the Garage tutorial fixed.
  • Issue with incorrect behavior upon “Error reading from file” fixed: now in case of the update file installation failure, the entire game client is automatically downloaded without additional dialogs.
  • Bug with notifications of unread messages constantly displayed on the chat button fixed.
  • In-game notification and description texts fixed.
  • A number of general game client errors and crashes fixed.
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